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League Frequencies Ep1 | Part 1: Audio Development Overview

Alexandre Baranger

Feb 2022

League Frequencies Ep1 | Part 2: The Sound Design Process

Alexandre Baranger

Feb 2022

League Frequencies Ep1 | Part 3: Music Development & Vision

Alexandre Baranger

Feb 2022

League Frequencies Ep1 | Part 4: Musical World and Systems

Alexandre Baranger

Feb 2022

League Frequencies Ep1 | Part 5: Songs, Bands, and Artists

Alexandre Baranger

Feb 2022

League Frequencies Ep2 | Part 1: Synthesis-based Building Blocks

Alexandre Baranger

Feb 2022

League Frequencies Ep2 | Part 2: Sample-Based Building Blocks

Alexandre Baranger

Feb 2022

League Frequencies Ep3 | Part 1: Overview of League of Legends Voice-Over

Alexandre Baranger

Feb 2022

League Frequencies Ep3 | Part 2: Voice-Over Best Practices for a Competitive MOBA

Alexandre Baranger

Feb 2022

League Frequencies Ep3 | Part 3: Crafting an Iconic Voice Identity Through Processing

Alexandre Baranger

Feb 2022

League Frequencies Ep3 | Part 4: Building Bespoke Tech Features For Voice-Over

Alexandre Baranger

Feb 2022

League Frequencies Ep4 | Part 1: Building Distinct Sonic Identities

Alexandre Baranger

Feb 2022

League Frequencies Ep4 | Part 2: Gameplay-Driven Design Choices

Alexandre Baranger

Feb 2022
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